﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace StudentAgeSaveEditor.GameData.Enums
{
    public enum RoleIncType
    {
        AttrInc,
        AttrEachRoundInc,
        AttrMul,
        OtherAttrInc,
        OtherAttrEachRoundInc,
        OtherAttrMul,
        KnowledgePointMul,
        StateTendencyInc,
        CharacterTendencyInc,
        KnowledgePointEachRoundInc,
        KnowledgePointTypeMul,
        ActionInc,
        AttrAfterEachRoundInc,
        ActionTypeInc,
        AttrAddInc,
        SkillTypeInc,
        AttrPerAttr2,
        ActionGroupFirstlyInc,
        OtherAttrMinValue,
        SkillTypeWinInc,
        SkillTypeLoseInc,
        Toggle,
        DoSomething,
        BookTypeEffect,
        BookTypeReadingCostEnergy,
        AdvantageCourseEffect,
        SkillTypeBrustRate,
        ActionCostMoneyInc,
        ActionCostEnergyInc,
        ActionCostEnergyMul,
        RelationTypeSimilarity,
        BookTypeFinish,
        AttrFixed,
        UseItemType,
        SubjectAddIQ,
        SubjectEfficient,
        RelationTypeFavorEfficiency,
        RelationTypeFavorEachRound,
        ToggleWorldviewGroup,
        FinishStudy,
        AutoStudy,
        DoStudy,
        SkillExpEachRound,
        SkillLevelUp,
        SkillExpMul,
        RelationTypeEffect,
        EvtAttrMul
    }
}
